A highly anticipated feature for the Xbox community is set to arrive in November: users will be able to stream games from their own library via the cloud, according to sources close to the matter. Microsoft is preparing to allow users to stream their library of games through Xbox Cloud Gaming, as confirmed by sources to The Verge. This functionality will be tested with Xbox Insiders starting in November before being rolled out to a wider audience. Although the feature was officially announced earlier, its launch has been delayed longer than expected.

According to the article, this development is part of an internal project known as Project Lapland, where Microsoft has been optimizing its servers to support streaming for thousands of games. Initially, the feature was planned to launch in 2020, and then in 2022, but the timeline was pushed back due to the need to upgrade the infrastructure to handle a larger volume of titles.

More changes at Microsoft: new mobile store for game purchases.

Additionally, the sources revealed that in November, Microsoft will also launch the option to purchase games directly through the Xbox mobile app for Android users in the United States. This has been made possible by a recent court ruling that prevents Google from enforcing its billing system in the Play Store. Users will be able to buy a game in the app and, if it’s available in the cloud, stream it directly.

Microsoft, which recently integrated Game Pass into the mobile app, is also working on a browser-based mobile store that was initially planned for launch in July. This store will first offer in-game items and deals, but in the future, it will include titles from Microsoft’s own developers. Testing began in August, and development appears to be ongoing.

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